AU: 4.0
Programme: CE

Definition of augmented and virtual reality; Human factors and sensory conflict; A generic VR system; 3D real-time computer graphics for VR systems; Physically-based simulation; Virtual reality hardware; Virtual reality software; Virtual reality applications; VRML and X3D; Shared virtual spaces. Each lecture module will be accompanied by typical examination problems and their model solutions which will be studied as hands-on experiences.



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